Lag has always been a major issue for CS1.6 players ! Many people are obssessed to make their server over crowded without realisng the upload capacity of their server........At this point the server starts to lag. Players capacity sholud always be in accordance with the Upload capacity of the internet connection.
Change HLDS.exe/Server priority to Highest in Task Manager (use ctrl+shift+Esc for taskamanger).
Explaination:Start the server, press CTRl + Alt + Del, click Processes, find hlds.exe in the list, and right click on it, Set Priority - Realtime.
Use HLDS in console mode
Explaination : Go o the hlds.exe folder (from where you have opened the server),make a shortcut to the hlds.exe, then you will find in the same folder another file "Shortcut to hlds". Right click on this one, press Proprieties, and in the first row you have Target, and there yo have something like HDD:\location\hlds.exe . Now simply add -console -game cstrike +sys_ticrate 1000 +heapsize 250000 +maxplayers 20 +map de_dust2 You should change the value of +maxplayers only. Note: I Personally don't recommend pingboost of anykind....coz by general observation you may find more laggy than usual.
Delete all temporary files ( start-->run-->type temp) and temporary internet files.
Fix your Winsock fror default internet connection speed. (download and install this )
Kill other unnecessary running processes, in task manager.
Donot play counterstrike1.6 using same directory in which your server/HLDS is running.
Close all internet consuming applications (opera,firefox,IE7,downloaders,bittorrent softs.)
Run disk clean up for all drives. (Best is to make separate partition for CS1.6 HLDS server , as it will dramatically reduce searching and sorting time).
You must Remove custom.hpk file from cstrike directory.
Use may use these codes below and paste in server.cfg, file in cstrike folder:
alias "dslow" "sv_minrate 2500;sv_maxrate 2500;sv_minupdaterate 5;sv_maxupdaterate 5;echo dead slow" alias "vslow" "sv_minrate 3500;sv_maxrate 3500;sv_minupdaterate 13;sv_maxupdaterate 13;echo very slow" alias "slow" "sv_minrate 3500;sv_maxrate 5000;sv_minupdaterate 14;sv_maxupdaterate 14;echo slow" alias "norm" "sv_minrate 3500;sv_maxrate 7500;sv_minupdaterate 15;sv_maxupdaterate 15;echo normal" alias "fast" "sv_minrate 3500;sv_maxrate 9999;sv_minupdaterate 20;sv_maxupdaterate 20;echo fast" alias "vfast" "sv_minrate 3500;sv_maxrate 20000;sv_minupdaterate 20;sv_maxupdaterate 60;echo LAN fast" alias "rates" "sv_minrate;sv_maxrate;sv_minupdaterate;sv_maxupda terate" Add the file server.cfg to the script, in the cstrike folder where you have installed the server. Usage: After you have started the server, write in the console what setting you want, considering the type of internet connexion you have, and also considering the type of computer that you keep the server on. For exemple, if you have a server on lan, write in the console vfast, or if you have a server where you have players in the same network you can use fast or norm. You can acces this script by "rcon" considering the variation of the lag on the server. you should not have any setting about the rate in server.cfg, listenserver.cfg, game.cfg, settings.cfg, amx.cfg etc.How to reduce the lag on the Counter Strike 1.6 server
Add all of these lines to server.cfg ,file in cstrike folder : log off sv_logbans 0 sv_logecho 0 sv_logfile 0 sv_log_onefile 0 mp_logmessages 0 mp_logdetail 0 sv_unlag 1 sv_maxunlag .1 fps_max 600
Select any one of code below and paste into server.cfg , file in cstrike directory. Code: // Modem 56k // rate 5000 sv_rate 5500 sv_cmdrate 40 sv_cmdbackup 2 sv_updaterate 45 mp_resend 2 sv_dlmax 40 mp_decals 50
Move forward by pressing "W" key for initial momentum.
now Unpress/RELEASE the 'w' key press the strafe key (D or A) and move your mouse in the direction of the strafe (ie: if 'A' move mouse left in a little arc or if 'D' move mouse right by say 30 degrees) + JUMP (spacebar)
This will cause a forward curved jump , in the left or right direction( Now on you must not use W key to move forward).
When your just about to land after the first jump, hit the opposite strafe key and curve your mouse in the same direction of your strafe and hit jump EXACTLY when you land after the first jump. Doing this a little too early or little too late will cut the bunny hop
IF You got the timing and mouse movement (synchronised)right you will quickly move forward faster, and you will need to repeat Steps 2 to 4 repeatedly.
Download Bunnyhop.cfgand place it inside "cstrike" folder of your conterstrike installtion location.
run your game , open console window, type "exec hop.cfg"
use mouse scroll wheel to do bunny hop.
Manually:
Create a new file hop.cfg inside HDD:\HLDS\cstrike folder (e.g. D:\cs\cstrike)
where: HDD----> drive in which you have installed counterstrike HLDS ----> name of your installation drictory cstrike ----> this folder is where your all maps,sounds etc resides.
Add these lines (shown below) into it
bind "mouse3" "+hop" alias -hop "alias _special" alias +hop "alias _special @hop;@hop" alias @hop "special;wait;+jump;wait;-jump"
Note:generally mouse3 is the scrollwheel (middle button) of your mouse , alternatively you can also use "mouse4" inplace of "mouse3" if you have more buttons on you mouse , like i have Razer Copperhead.
open config.cfg in notepad (located in HDD:\HLDS\cstrike folder) and in the end of file add this line (shown below):
exec hop.cfg
Now start your hl.exe i.e counterstrike game, hop.cfg will be executed at every game start.
While you play just rotate scrollwheel (middle button) to perform bunny hop , also change your mouse direction at the same time.
2) Install it and run 3) Select your Language & then browse to hl.exe of your game & click Open 4) Select the game ie. Counter Strike 1.6 & click OK 5) Click on load picture & select the picture you want to put as background. 6) Then select the resolution you play cs at. 7) Click Make cs background.It will say that Background has been created. 8) Click Run cs & voila...there is your background. Counterstriketutes.blogspot.com Team
Many Times we happen to encounter this STEAM validation rejected error message which is very annoying so here i am trying to provide the best possible solutions known to me.
Possible Solutions for STEAM validation rejected Counter-Strike: Source: Condition Zero:
1. Something messed up the Steam App ID so change it accordingly. Change the App ID as the application ID's have changed with the protocol 48 update:
Steps:
a)Go to the mod folder within your HLDS installation, b)Create a text file steam_appid.txt. c)Inside the text file, punch in the number for the new Steam application ID. Just a number. Nothing else.
List of new app ID's
Half-Life Deathmatch and GoldSrc 3rd Party Mods (valve, ns, svencoop, and others): 70 Counter-Strike 1.6 (cstrike): 10 Counter-Strike: Condition Zero (czero): 80 Day of Defeat 1.3 (dod): 30 Deathmatch Classic (dmc): 40 Opposing Force Deathmatch (gearbox): 50 Ricochet (ricochet): 60 Team Fortress Classic (tfc): 20
2.IF you are using a patch to correct this error and doesnot own the game legally you must get the Original Game first first and then Update it (Best legal Solution so far for STEAM validation rejected error). and please dont expect to give you some patch to stop the error as it deals with the login validation details.
3.IN Mod folder try changing file name ClientRegistry.Blob to ClientRegistryOld.blob.
4. Have you tried changing the value of " sv_lan 0 " to "sv_lan 1" in console... ? if not try it.. :-)
Hope this should have resolved your problem. Any comments ?
Once again this Guide will give you Latest and Best Counter strike hacks .... in no time..!
So Lets Get Started...!
But before i give you all those important Hacks,Cheats,antic VAC codes, let me tell you my experience.. a very True Experience..!
Today it was a normal day ... like it used to be ... and I opened up my laptop and started playing counter strike but as the day passes by i got fairly angry with my self ... Do you know why ...? Because i was having the lowest score on the score chart....!
So ... to get on top in shortest possible time i started googleing Counters strike latest hacks and Cheats .... Fortunatly i found one.... i was really happy...
Now various thoughts flashed before my eyes...like
(Let me tell you one more thing... the PC on which i used to play counter strike contained all my valuable data gathered over several years of hardwork ...)
Now that Hack is being Downloaded ... and i was ready to frighten ppl on several servers...
I opened the hack file using WinZip and i extracted all the contents on my desktop..
and found some winzix file which is to opened using special software... so i feel thats not a problem ... and i Moved ahead and Opened the webpage on which that winzix software was located..
The Moment i I opened that webpage ....
I WAS SHOCKED TO SEE WHAT WAS BEING DISPLAYED IN FRONT MY EYES..
Thank to NOD32 ... it saved me from such a grave mis happening..
I realised just to make ppl on server Amazed or try to piss them off... we download such sad hacks and every time we execute them
We risk our Valuable data ....
We risk our Credibilty...
We expose our PC to outside bad world ... crackers,hackers,Trojans,virus,hidden malware...
We get black listed in Internet Crime Control Authorities ... and they own all sorts of rights to sue you at any time ... They start tracking your Computer too..!
and Then We complain that ...
PC is running too slow ...
Game is Laggin...
So Hackers get a life and Dont be an animal ...
Q:You may ask ... then why do they release such hacks and cheats...?
Ans: For the simple reason that they want your computer to be included in their BOT NET list
BOT NET is nothing but the network of computers which can be controlled by hackers and Other bad guys ... so that if federal agencies are to caught them ... they will catch you and blame you for all the losses that are being made from your PC to others System...and so on...!
Q: I've downloaded the hack ... what should i do now ..?
Ans: You would notice that most of the hacks are in .exe file .... and those .exe file is definate to have viruses and trojans trapped inside ... everytime you run them you invite hackers to gain more easy access to your PC and valuable documents...and pictures... which they may use against you as well..!
If it not .exe file than it is abousolutely something which you have absolutrly no idea about it...So better delete the file straight away ... and dont look back..!
I Hope this should have Opened your Eyes... Wide..!
But just in case if you are still not convinced ...
How to Edit Counter Strike Video/Movie/Clip using Sony Vegas
Tags: Counter Strike 1.6, Videos,Clips,Movies,CS 1.6,Sony Vegas, Sony ,Vegas, Fraps,cs
Hi Guys.... Today we are going to see how we can edit out premade counter strike video which you may have captured by various methods.... and to Give Special effects like in professional videos you see....
I wont write the whole procedure here but provide a video ... which you can surely download for later use..!
Note: You maynot use Sony Vegas as capturing software for your Counter Strike Movies but it is a tool to edit and put special effects in the premade video itself...
Assumptions:
You have already made your Counter Strike 1.6 Video / Clip /Demo
You have good working Computer wit Windows Xp or Vista...
Now divide the players in such a way that when all of them added should give you the total player capacity of your server. (we calculated in step 1)
For eg. If you have total of 24 player capacity then you can have several servers running with different configuration like
a) two Servers of 12 players capacity each so that 12+12 =24
b)one 4players capacity , Second 12 player capacity, third 8 player capacity .. so that 4+12+8 = 24 Players in total. ....... I Hope you get the idea..!
Make sure you have made all the settings correct for each server running... else read this! e.g sv_maxrate , sv_maxupdaterate
Now launch you servers one after another (Use console mode for each not GUI) and make required changes for each by manually changing their sv_maxrate,sv_maxupdaterate using this Server Rate Chart .
Most Importtant: Donot Forget to change port for every server you create i.e. for 4 servers created should have 4 different ports assingned. Please have a look at images below. you can also download them
How to Find Best Counter Strike (CS 1.6) Server Rates .. ?
Note:You wont find this type of Chart anywhere else so .... please recommend this site to your friends too ...
For All you Server Operators Out there ... I have prepared this Server Rate Chart... For you only.. so that your server should operate @ minimum lag and minimum response time !
These are the most important Settings that you must configure properly for your server:
1.sv_maxrate
2. sv_minrate
3. sv_maxupdaterate
4. maxplayers
5. sv_voicecodec voice_speex
6. sv_voiceenable 0
7. sv_voicequality 2
Please not i have done "sv_voiceenable 0" coz just incase if u enable it (sv_voiceenable 1) then the quality wont cause much of lag and loss...!
Q:How to Use This Chart?
Ans:Simple ! Just go to Speedtest.net and check your Upload Speed (Download speed is not so important) and Match it with the Nearest Possible value mentioned in the chart This way you will get the most optimum values for:
sv_maxrate
sv_maxupdaterate
maxplayers
sv_minrate 0 (it is will remain zero in all cases)
then just put these values in your server.cfg file
Note:This tutorial is an original work of SuperJer.com and All the credits belongs to him only also the article is mentioned on this site to make people more aware of the process of making CS 1.6 maps without of a much difficulty..! No modifications are being made in the article.
Courtsey: All credits to SuperJer.com for making this wonderful tutorial ..!
How to make Counter Strike (CS ) 1.6 Map .... ?
Get Learned!TUTORIAL "I want to make CS maps but don't know where to start!"
I hear this all the time. And instead of kicking people in the face and throwing them in the gutter for trying to talk to me, I thought I'd change my ways and write this little helpy page. Note: this is for people who have ABSOLUTELY no clue about making maps for HL or HL mods. So, if that is you, and you need to be told what to do, read on, little doggy!
This guide is NOT for CS:Source or HL2 etc.
If you have less time watch the video
This guide IS for original Counter-Strike (v1.6 or older). However, it is a good starting point to learn to map for similar games.
Step 1 - Get the DopeINSTALL You can't make something out of nothing, so grab yourself a shiny new copy of the "Valve Hammer Editor" and also get the "ZHLT Compilers". These are absolutely required to make maps for HL games.
The Valve Hammer Editor, henceforth referred to as "Teh Hammre" is what you will use to physically build your map. With it you decide the placement of walls, textures, player starts etc.. ZHLT converts, or compiles your map so that Half-Life can load and play it.
Install Teh Hammre and start the program. Click NO when it asks you something upon starting up. You should look at the help guide later but for now it has too much information all at once. Then you should see something similar to this:
It's time to configure!
Get Learned! Step 2 - Plug It InCONFIGURE
Many new users of Teh Hammre are so scared by the configuring process that they run away, never to come back. There's a TON of stuff to set up! The trick is that you can ignore most of it, so here's all you need to do:
1) Click the Game Configurations tab 2) Click the Edit button 3) Click the Add button in the dialog that pops up 4) Type "cstrike" in the textbox 5) Click the OK button 6) Click Close 7) Now click the Add button on the big Configure window 8) Add the file called "halflife-cs.fgd" ..Locationof fgd file?... or Download halflife-cs.fgd here...Google will get directories listed...open anyne and download .fgd file ....Else get this 9) Click the Textures tab 10) Click the Add WAD button 11) Add the file called "cstrike.wad" Location of wad file? or Download cstrike .wad FILE 12) All done -- click OK to close the big Configure window
You can get back to the Configure window by selecting Tools->Options from the menu bar. You should go there and look around once you are familiar with map design.
If you completed everything on this page, you're now ready to start building!
Get Learned! Step 3 - Buildin' BlocksBRUSHES You should have Teh Hammre open, so now select File->New from the menu bar. You should now see 4 big black rectangles, or viewports, labelled camera, top, front and side. To the right, you should see a panel that looks like this:
That panel shows what texture is currently selected. A texture is a picture that is plastered onto a wall, floor, ceiling, or surface in a 3d game. You've probably seen them before. You can choose a new texture by clicking the Browse button. It will display a list of all the textures you have loaded right now. (Remember opening the file 'cstrike.wad'? That's where these textures came from.)
Once you have selected a texture that makes your heart filled with gladness, click the button on the left that looks like this:
This is the brush creation tool. A brush is a 3d chunk of space defined by a few surfaces. For example, a cube is defined by 6 surfaces or planes. Move your mouse pointer over the viewport labelled 'top'. It should look like a plus with a fuzzy rectangle. Now click and drag on the grid in the top viewport to draw a rectangle. When you let go of the drag, the rectangle should turn white and 8 little white handles should appear around it. You can use the handles to resize your rectangle.
KEY POINT: Look at the other viewpoints. Your rectangle is actually a 3d box! Isn't that rad? What you need to get used to is looking at a 3d object from different 2d views. If you can master that, you'll be able to create just about anything you like!
Now notice that you can resize your box in all 3 viewports. This may not seem important now, but when you are building a complex shape later, this is super-duper useful. Also try clicking inside your box and dragging it. This is how you move it around.
Now hit Enter on your keyboard. Your box should have turned blue or green, meaning it actually exists now. Before it was just a plan. You can click on your box, or brush, like I said earlier, and it will turn red. In Hammer, when something is red, that means it is selected. You can resize and move selected brushes just like you did before.
Now glue on your wings because it's time to get to the next page, Sally!
Get Learned! Step 4 - Learn to FlyCAMERAS
See that big juicy red button that looks like this?
That's the camera button, and we're going to use it to look at stuff! So click it and enter camera mode. In camera mode you can't move brushes around, you can only look around. So, hold shift and click and drag in the top viewport from A to B as shown:
That's how you create a new camera. The blue circle is the eye and the red line is the direction of sight. By clicking on either end you can move them around. To delete a camera, just press Delete on your keyboard while it is selected (red).
If you created your camera correctly, you should see a 3d box in the upper left viewport like this:
If you don't see it, look in your top, front and side viewports to make sure that the line of sight is pointing from the eye to your brush. If you STILL can't see it, make sure your camera isn't too close to your brush. Don't read further until you can see your brush in 3d!
If you can see your brush in 3d, left click and hold in the 3d viewport and move the mouse around A LITTLE BIT. This is how you turn the camera view, or look around.
Now RIGHT click and hold in the 3d view and move the mouse A LITTLE BIT. This is how you move the camera in it's plane of vision -- any direction but forward. Get used to this and then continue reading.
Ok, now here's where it gets wild, LEFT AND RIGHT click at the SAME TIME and hold in the 3d view and move the mouse. This is how you move forward.
These controls may seem odd but once you get used to them you'll be able to fly around your map with the greatest of ease. The reason why I told you to move the mouse A LITTLE BIT is because if you move too much you can get lost in the scary blackness. If this happens to you, just create a new camera in the top viewport that is pointing at something to look at.
Now that you can fly, let's build a room...
Get Learned! Step 5 - PlumbingLEAK PROTECTION
Before I explain what a leak is, why don't you click where it says camera in the 3d view and select 3D textured:
You should now see that your brush is wall-papered with that texture you picked earlier. You can click any of the viewport labels to change what each view is, but don't worry about that now. Back to the main subject, here's the most important point of all this:
Your job as a mapper is to build a 3d container that holds water (or beer).
Stunned? Let me explain. Think of brushes as solid blocks of wood you can glue together and build stuff with in real life. Now whatever you build, we're going to magically fill it with precious, precious beer. Then we're going to turn it upside down and shake it around A LOT. If any of the beer comes out, you have a leak. LEAKS ARE BAD. The biggest problem beginners have is leaks.
Take a look at this box, maybe it's going to be a room in a Counter-Strike map:
It's got an open top, and that's not good. You know why? The beer! We're going to lose the beer! All we need to do is slide a brush on top to seal up the room:
Only in picture 3 is the beer going to be safe. No matter what shape map you make it has to be all sealed up with NO leaks. Example:
Check it out! This complicated system of rooms and hallways is just a bunch of brushes sitting in the right places. I made it by positioning each one where you see it:
Now I want you to just build a single squarish room. So first, click on this button:
That's the selection tool -- it's what you were using after you created your brush, when you moved it and stretched it. Now click on your brush to select it (in 3d or 2d view). It should turn red. Use the white handles in the 2d views to make it square and flat. It's going to be your floor.
It might be helpful to know that you can use the + and - keys on the FAR RIGHT EDGE of your keyboard to zoom in and out in the 2d views. Just put your mouse pointer over a 2d viewport and press keypad + or -.
Remember how you could move your brush by clicking on it (not the handles) and dragging it around? Try this: hold shift, click on your brush and move it to a different spot, then let go. You have to be holding shift when you let go on the mouse. If you do it right, you will have made a copy of your brush. Take this copy, and using the white handles, resize and move it to make a wall like this:
Once you have done that, keep copying the wall to make the 3 other walls. Then copy the floor, and make a ceiling out of it. Be careful that you don't just move the originals! You need to COPY them -- it's easy to mess up.
When you're done, you should have something similar to the closed beer-box above. Try to move your camera into your room and look around. Then get ready for Step 6!
Get Learned! Step 6 - SprinklesENTITIES
Before we sprinkle some entities onto your map, let me show you one more thing about textures. Click the Browse button in the upper right by the little picture of the texture you picked earlier. Select a different looking texture. Then (in selection mode, not camera mode), click on your floor brush. Once it's turned red, click this button:
As you hopefully noticed, this button applies the current texture to the selected brush(es). By the way, you can select more than one brush by holding Ctrl while clicking on brushes. Also, if you click in a 2d view, but not on a brush, and drag, you can make a selection box. When you hit enter, any brushes inside the box will turn red (selected). You should try this out a bit.
Back to business: we need to create a start point or two. Preferably one for CT and one for T. This is going to be pretty easy so just click the ugly light bulb of justice:
This is the entity creation tool. Now, if you look to the right, you should see a panel like this:
In the listbox titled Objects, or where it says 'ambient_generic' in the picture, choose 'info_player_start'. info_player_start is the CT start point entity. An entity is an object you can place in your map that has some special meaning to the game. Wherever you place info_player_start's is where each CT will start at the beginning of a round of Counter-Strike.
Now move your mouse pointer over the top 2d viewport. Your pointer should look like a creepy plus with an axe. Click inside your room and this will make a little green square with lines sticking out of it -- a locator. Make sure the locator is inside your room in ALL THREE 2D VIEWS. Then hit Enter on your keyboard. Now you should have a tall green box -- about the size of a Counter-Terrorist. As long as it is completely inside the room, you are ok. You can move it around with the selection tool (red arrow). Make sure it is not touching the floor or walls or ceiling because then the player will be stuck! It's ok if it's floating in the air. It's not ok if it's outside the room in invalid space because that is another way to get a LEAK error.
Now create another entity, but this time make an info_player_deathmatch. This is the Terrorist start point entity. In a real map you'd want 16 or so of each kind, but for this map 1 each is ok.
Now for the last addition to your map: a light source. It's another entity so choose 'light' from the Objects listbox. Put this inside your room as well, maybe near the ceiling. A light entity is just an invisible dot that radiates a little sunshine. You won't see a light fixture or anything inside the game -- you'd have to build that out of brushes.
Your light should look like a little pink box, and you know what we do to little pink boxes, right? We click on them! And they turn red! Once you have done this, press Alt-Enter. Alt-Enter is keyboard speak for "show me the properties!" This works all over the place, not just Hammer. Try clicking on a file in windows and pressing Alt-Enter.
Anyway, you should see this now:
Notice the list of attributes. All entities have some attributes and some entities have lots. Click on Brightness. The value should be 255 255 128 200. The first three numbers are the color (yellow in this case) and the fourth number is the brightness. Leave the brightness alone but use the Pick color button to pick some god-awful color for your light to shine. When your're done, close the Object Properties window and save your map with File->Save.
I don't care where you save your map but don't close Hammer, just minimize it. (Don't use spaces in your map name.) Then continue:
Get Learned! Step 7 - Finish LineCOMPILE & PLAY
In Step 1 I told you to download the ZHLT Windows executables. That file should be a ZIP file so go ahead and extract all the files in it to a new folder on your hard drive. A good place for this is:
c:\zhlt\
Open that folder so you are looking at the contents:
As shown in the picture, create a new text document by right clicking in the white-space and then using the pop-up menu. Name the file 'mapname.bat' where mapname is what you decided to call your map.
Go back into Hammer and click File->Export to .MAP. Save you map as 'mapname.map' in the folder where you just created 'mapname.bat'. Then close Hammer and go back to the folder where 'mapname.bat' is.
Now right click on 'mapname.bat' and choose Edit. This should cause Notepad to open with nothing in it. Type the following stuff into the document exactly as shown, replacing 'mapname' with whatever name you are actually using:
Without Steam @echo off hlcsg -nowadtextures mapname hlbsp mapname hlvis mapname hlrad mapname copy mapname.bsp "C:\half-life\cstrike\maps" cd C:\half-life pause hl -dev -console -game cstrike +sv_cheats 1 +map mapname
"C:\half-life" may not be the correct location of Half-Life on your computer. Make sure you type the correct location on both the lines where it says that.
"C:\Steam" may not be the correct location of Steam on your computer. Make sure you type the correct location on both the lines where it says that. Also replace "EMAIL" with your account name. And if you do not have a "maps" folder, create one.
When you're sure you have it right, save the file and close Notepad. Then double click on the file 'mapname.bat' to run it. Lot's of confusing stuff will show up in a command window as ZHLT compiles your map. When it is done you will see (at the bottom):
Press any key to continue . . .
Now do NOT press a key! First make sure nothing went wrong. Look in the folder where 'mapname.bat' is and if you see a new file called 'mapname.err' then your map FAILED to compile. If it failed, click here. Otherwise you can continue.
Go back to the command window and press any key. Counter-Strike will start and load your map in singleplayer mode. You will be able to use cheats like noclip and god and impulse 101 for testing. Try them! (You won't have a gun or anything until you type impulse 101 in the console.)
That's it! You've made your first map. Ain't you one special duckling!
Read the Appendix for guidance on where to go next!
Get Learned! AppendixSUGGESTIONS & WARNINGS Tons of tutorials and useful information can be found by googling these sites:
The Valve ERC The VERC Collective EditLife
If you are having a problem, believe me that thousands of people have had it before and discussed it on the following forums. Use the search feature to find old discussions that may answer your questions. Only post a new question if you can't find an answer through searching. Then other forum-goers will be glad to help you!
VERC Forums EditLife Forums
Read the Help inside Hammer! It's surprisingly helpful. Don't forget to use the Index and Search tabs.
Using search engines like Google and Yahoo is a good idea, too, especially if you know basically what you are looking for. If you want to know how to make a sky in your map, try searching for "worldcraft half-life sky" (remember that Hammer is aka Worldcraft).
Finally, here is a list of miscellaneous things I think you should know. Remember to save your map as a .map file in your compile folder before compiling each time. Periodically save backups of your map in case you mess it up. You'll be glad you did. In Hammer, press the [ and ] keys to change the fineness of the 2d grid. Use a big grid size to make walls and floors etc.. Use a fine grid to make detailed objects. ALWAYS USE THE BIGGEST REASONABLE GRID SIZE for what you are building. This has many advantages: Less likely to get leaks. Map stays clean and easy to edit. Faster compile times. Don't use flashing lights much ever. They are very annoying even if you think they're cool when you first try them. Lights in the real world are almost always white/offwhite/a little yellowy. Use colored lights carefully and only where they make sense. Newbies use too many colored lights. Sunlight is ALWAYS white. Solid bright white light. The only exception is when sunlight enters the atmosphere at such a low angle that there is some slight pink or orange distortion. Moonlight is NOT blue. Ever. It is low intensity white light. Learn about the ZHLT compilers. They have lots of sweet options. And learn to use texture lights instead of light entities!
Thanks for playing and good luck!
Update! Learn how to make ladders and more here!
Note:The article is published for CS 1.6 Geeks interest and If You have any Problem with this publication , let me know and i will remove it on priority basis.
How to Creater Secrets of Perfect Counter Strike Server in 16 Steps .?
Hi Guys ...!
Today i trying my heart out to make you learn the same way i made my lagless server ...!
Guess what .... It is Absolutly possible and easy to make 20 People server under 512Kbps (kilo bits per second) without any noticible lag ..!
Looks.. interesting ... Read on...!
16 Steps to perfect Counter Strike Server:
Get ready with Pen and paper to jot down important values.
Power on your computer and close /kill all un-necessary processes in task manager.
Open your favorite browser and Go to Speedtest.net to check your Upload speed (Download speed doesnt matter much here). Note down the Upload speed value in the piece of paper.
Now install the CS 1.6 Server to root of any partition you like (e.g D:\HLDS) .... .........(Teach me this Step 4)
Copy server folder (e.g. HLDS) to root of RAMDISK (e.g E:\HLDS)
Swap drive letters RAMDISK (E:) and Original Server drive letter (i.e. D:) such that Now RAMDISK has D: drive letter and Original Server drive letter is E: ...(Teach Me this Step)
Paste those setting in server.cfg file ( server.cfg file located in D:\HLDS\cstrike\ folder)
Save RAMDISK image (i dont mean any picture here) ... so that it can used as backup.
Now Go to CS Server folder and Launch the hlds.exe in console mode ... so just Go to cstrike folder and right click oh hlds.exe and select Send to desktop to create Shortcut icon on Desktop, On Desktop right click on "Shortcut to hlds" and select properties and In Target enter " D:\HLDS\hlds.exe -console -game cstrike +maxplayers 16 +port 27015 +sys_ticrate 250 +heapsize 262144 +map de_dust2 +mp_timelimit 0 +fps_max 100 +sv_unlag 1 +sv_maxunlag 0 +mp_freezetime 2 +clientport 27055 -insecure "
Copy the Shortcut to HLDS icon from desktop to D:\HLDS folder to make backup of it..!
Make sure you have applied all the Server Optimisation Tips and Tricks Descripbed in this site.
Start your Server (hlds.exe) using Short to hlds icon created in step 13.
again to confirm type in command window of server sv_downloadurl , it should show the value as "http://resonate-rx.co.uk/yukspace/cstrike/"
****IF U WANT ADD OTHER MAPS and Media Follow the steps below****
If you Dont find anyof above urls reliable or wanted to add other maps to cstrike/map folder than you have make an aacount in some free file storing serice on net
The best service so far i have found is www.funpic.org , so just register an account there and upload your whole cstrike folder there ...
Explaination:
When u add custom sounds,maps & skins, players have to download it before connecting to your server.The HLDS ( Half-Life Dedicated server ) is designed not to transfer files more than 8kB/s.Hence it takes lot of time for players to download. As a result you will lose players.using this sv_downloadurl , clients will download all files at their maximum download speed possible not a 8kB/s
Procedure:
1) First of all, you need a webhosting. All free webhosting will not work and are difficult to find but funpic.org worth experimenting . 2) When you make a account at webhosting,you will get a sub-domain like 1234.funpic.org, where 1234 is your username & funpic.org is that webhosting provider. 3) Make a folder 'cstrike' on webhosting using webFTP or with Filezilla and make sub-folders maps,sound,models too So URL of your folders will be this http://1234.funpic.org/cstrike/maps http://1234.funpic.org/cstrike/sound http://1234.funpic.org/cstrike/models 4) Put your custom things in appropriate folders on webhosting 5) Now open your cstrike\server.cfg of your server add these lines and remove if they already exist sv_allowdownload 1 sv_allowupload 1 sv_downloadurl "http://1234.funpic.org/cstrike/"
Change sv_downloadurl value to your webhosting's URL and dont forget that /cstrike/ at the end. Restart server & enjoy !
1) Download the plugin (.zip or .rar file) you want to Install.Open it using Winrar or Winzip .When opened it should contain .amxx files and .sma files .
2) Paste all the .amxx files in cstrike/addons/amxmodx/plugins/folder of your server and Similarly Paste all the .sma files in cstrike/addons/amxmodx/scripting/ folder of your server 3) Copy the plugin name (with .amxx extention too,e.g. rm.amxx) & paste the plugin name in the end of plugins.ini file (located in cstrike/addons/amxmodx/config/ folder) 4) Some plugins also come with a .txt file with same name as your plugins,paste it at cstrike/addons/amxmodx/data/lang/ folder 5) You may have to set additional commands, check plugin's readme file for more info.
I Hope this should solve your plugin installtion problem...!
or Follow the pictures (in order from top to bottom) shown below
Now that you have installed it correctly
Here is How to use sXe Anti Cheat System 2009 in Counter Strike
Close or Kill any counter strike or server that may be running (in tak manager kill hl.exe or hlds.exe , if found)
Launch seX injected and Click on update button
now you may launch your Counter Strike it will automatically trigger the hl.exe
For your convenience below is the image in order of their execution..
I Hope it will be clear for you ....
Let me know if you need more...!
Update:
All those PPL who are experiencing problem in installation or execution of sXe injected (any version) ... I will only be able to correct them after 22 May 2009... As i am busy with my projects... So Please have some patience till i post the same article in detailed format..!
Also dont forget to leave your email address so that the solution will reach stright into your inbox.
How To Create Counter Strike Server 1.6 for Windows XP
(Covers both Steam and Non-Steam Server)
Theory : In this article i am going to show you how you can create cs 1.6 server... just follow the instructions and in no time you will be having your very own counter strike server for both steam and without steam.
Assumptions:
You are Using Windows XP
You have atleast 512Kbps ~ 64KBps upload speed (for 10 Player Limit).
You have atleast 1Gb RAM , 800MB space left in the drive you want to install the server.
You should have some Grey Cells left in you... :-)
Lets Get Started.....
Follow the Steps Below:
Note:Please replace D: with the drive letter you want to install CS1.6 server ,Use My Computer to find it. I am using Drive D: , also avoid using OS/system files drive which is usually C:
name for the shortcut ----> Console ( i prefer this name ) --->in the end you will see the Red Icon on you Desktop ...just double click it to start CounterStrike 1.6 Server (without Steam).
sv_ticrate will increase your server FPS ... so dont lower it below 600
Now Add these lines to server.cfg file, located in cstrike/ folder